Follow the main road northwest until you reach the river. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. (Your defense will go up by more if you emphasize it.) Go south and then cross the bridge. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Take one because you will need it later. When you leave LaMut and continue south you will attacked by another assassin. Return to Duke Martin and he will express concerns about what the enemy is planning. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Continue through the ruins to reach Elvandar. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Go east from his house and cross the bridge. Just behind the hill to the northwest you will find the moredhel boxes. In a barn you will be attacked by a group of moredhel warriors. Go southwest to Sloop and enter the Upturned Keg. Go back west and then south from Highcastle. This staff will allow Owyn to cast magic again. Go east to a farmstead and look in the house. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Northeast you will find another trio of houses. Restock your provisions from the items inside the house. Use the Key of Lineages you received from Calin to enter the ruins. Eventually you will come across the stairway to the upper level. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Your way will be blocked by one of Steelsoul's men, however. Take all of them because you will need them to get out. Go south into the dead end and walk through the illusionary mountains to the west. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. He will ask you to retrieve one of his IronJaw traps from the area. Return to Craig and give him the trap. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Just through that you will find Calin. Between the tavern and Lyton, you will find Max Feeber's farmstead. Take the Cellar Key from Navon's body. Since Betrayal at Krondor is a canon installment set after four major novels in the setting, obviously some things will need explaining(but the game is actually quite good at explaining what needs to be explained without the player having read the books, I will, of course, provide huge, poorly-remembered lore dumps anyway. Go south to Silden and speak to Joftaz in the Inn. Return to the catapult and use the gear to fix it, then use the catapult on the town. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Take all of them because you will need them to get out. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Continue through the ruins to reach Elvandar. Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will give you the ruby and in return you will sharpen his sword for him. (Your defense will go up by more if you emphasize it.) Continue east past Highcastle. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Sadly Patrus will die in the destruction of the Rift Machine. In a large room to the northwest you find Gamina guarded by some enemies. Return to Romney and report your success to the Duke. Open the door in the east wall with a Guildis Thorn. 2 Moredhel Warriors, 1 . He will also tell you that the man who ordered it was Mitchel Waylander. Go south into the dead end and walk through the illusionary mountains to the west. The Diviner's Halls is a cave northeast from the town. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. McCannur Ban Dok will tell you the current situation in the forest. The Temple of Dala (Chapter 3) To the west you will find 3 Vapor Masks. Go north and inside the house you will find a Crystal Staff. He will tell you where the rift machine is located and how to destroy it. In the southeast corner of the area you will find two IronJaw traps in a chest. Chapter 4 - Marked for Death Use the submission form, or email them as attachments to faqs@neoseeker.com. He will tell you what he knows about the rift machine. You can find spoiled rations in the inn in Silden. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will tell you that a minstrel is sleeping in the barn nearby. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Craig the Logger (Chapter 7) Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Take the Mist Devil back to Silden. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will tell you to report to Duke Martin. Take one of them with you. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will tell you what he knows about the rift machine. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go south and enter the cave behind the waterfall using the Knight Piece. He will reward you with 300 gold and a virtue key. Go to Eggley to the west and use Nivek's key to unlock the shop. Confront Navon and kill him. Chapter 5 - When Rivers Run Blood Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Continue north and cross the next bridge to the west. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. A house in this area contains [25] Raw Manna. Make sure both Pug and Owyn learn the spell. Go through the door in the north wall and keep following the passage. Go through the door in the north wall and keep following the passage. To the south near the river you will meet Obkhar. The Stolen Ruby (Chapter 1) Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. You will find Pug in a house southeast of the ruins by the coast. Take all of them because you will need them to get out. Continue northeast toward Lyton, but go west before you reach it. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go northeast from the town, follow the river south, and cross the bridge. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. He will tell you what he knows about the rift machine. Venutrier of Lan will capture you and throw you into the mines. The priestess will ask you to find some grain for them. Past the temple you will see a path to the west that leads to a Waterfall. Finn will appear and will escort you to Prince Arutha. Continue north and cross the next bridge to the west. Chapter 5 - When Rivers Run Blood He will reward you with a Ring of the Golden Way. Travel north toward Sarth and speak to Brother Marc just outside. Continue along the road to the east and you will come across a house. Look in the well near the south side of the town to find the Knight's Piece. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Visit Craig the logger in the south end of Dimwood. Go back west and then south from Highcastle. Take all of them because you will need them to get out. Confront Navon and kill him. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. Return to the Temple of Dala to the west and give them the Sack of Grain. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will reward you with a Ring of the Golden Way. Make sure both Pug and Owyn learn the spell. To the northwest you will find the passage to the lower levels. Look inside the house to the northwest to find a message left by Pug. The Naphtha Mines (Chapter 4) Continue north and cross the next bridge to the west. You will see a burial cloth and a shovel. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. 2000-2011 mikesrpgcenter.com. Visit Craig the logger in the south end of Dimwood. Craig the Logger (Chapter 7) Continue east past Highcastle. Return to Sarth and enter the cave below it. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Return to the bridge and give the soldiers the password. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Continue east to the town of Lyton. To the west you will find 3 Vapor Masks. After you take a few steps, a dialog will start. Go southeast and you will eventually find Duke Martin. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. However, you should bear in mind that you have access to many other areas in this Chapter. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Visit Craig the logger in the south end of Dimwood. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Open the door in the east wall with a Guildis Thorn. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. In a corridor to the northwest you will find Obkhar. He will also give you the book 'Chapel's Rmur n Whepuns'. Use the two remaining Vapor Masks to jump into the river and escape the mines. Inside you will see a note from Squire Phillip who has taken the device. Go southeast and you will eventually find Duke Martin. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Take one of them with you. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Go south at the first two forks and keep going down the passage. He will ask you to retrieve one of his IronJaw traps from the area. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Return to Craig and give him the trap. Open the door of the stable just to the north and return to her. He will release the barrier surrounding Pug. Visit Craig the logger in the south end of Dimwood. Behind it is the exit. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Enter the passage north of the Nighthawks to meet Seigneur James. Enter Dhatsavan's temple near the center of the island by the waterfall. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Continue north and speak to the gods of Timirianya through the pillars. Northeast you will find another trio of houses. I try to make these hints as thorough as possible. In the next room you will find the Oracle of Aal. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. He will ask you to check out a rumor about some moredhel illusionists in the area. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. He will ask you to poison rations in some moredhel boxes nearby. In a corridor to the northwest you will find Obkhar. Get all the inside info, cheats, hacks, codes, walkthroughs for Betrayal at Krondor on GameSpot. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Soon your party members will become sick. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Continue through the ruins to reach Elvandar. This staff will allow Owyn to cast magic again. If you don't have any, you can buy some in the shop in town. For this walkthrough, I will describe the shortest and easiest way. Finn will appear and will escort you to Prince Arutha. Squire Phillip will appear and give you the Waani device. Under construction! You can find Isaac behind a big hill north of Hawk's Hollow. Go to the house at the west end of town where you will be attacked by five Nighthawks. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level). There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Soon your party members will become sick. It is worth doing because she will reward you with a Galon 'Griefmaker'. Continue east past Highcastle. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. This will take you into the city of Sar-Sargoth. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Continue through the ruins to reach Elvandar. He will reward you with 300 gold and a virtue key. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to Dhatsavan's column in the ruins with the Cup. The note mentions someone from Cavall Keep. If you click on him before the battle starts, you may get the initiative in the battle. If you don't have one, you can find one to the north. Chapter 3 - The Spyglass and the Spider Stay on the east side of the river and go north. Continue all the way down the passage until you come to a large room. Their defense will go up by 25. After you cross the bridge, go east and talk to Moraeulf. To the northwest you will find the passage to the lower levels. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Cast Strength Drain on the Wind Elementals to defeat them. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. One of the houses has a map of the area. Go east from his house and cross the bridge. He will tell you to ask someone named Isaac about the ruby. Give him one of your Vapor Masks so that he may escape. Open the door of the stable just to the north and return to her. After you cross the bridge, go east and talk to Moraeulf. She will give you a Tuning Fork among other things. Return to Sarth and enter the cave below it. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will recommend that you talk to Abuk to learn more about the spyglass. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Return to Romney and report your success to the Duke. He will tell you that a minstrel is sleeping in the barn nearby. Open the door of the stable just to the north and return to her. He will also give you the book 'Chapel's Rmur n Whepuns'. Use the Royal Key of Krondor to enter the Palace. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Enter it to find Jaftaz's bag. Return to Sarth and enter the cave below it. Go to Loriel to the west and speak with Keifen Alescook. Chapter 9 - Mad Gods Rage Use the two remaining Vapor Masks to jump into the river and escape the mines. Gorath dispatches the assassin and the adventure begins. Go south at the first two forks and keep going down the passage. Craig the Logger (Chapter 7) Enter it from the south by the mountains to avoid the pirates. Eventually you will see a pass to the east. Free shipping for many products! He will tell you that he used to be young but something sapped his energy in the woods to the east. Return to the catapult and use the gear to fix it, then use the catapult on the town. Look inside the house to the northwest to find a message left by Pug. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. The exit to the mines is in the northwest corner of the mines. Speak to the Duke of Romney at the beginning of the third chapter. Return to the town and speak to Peter the Grey in the Inn. Go through the door in the north wall and keep following the passage. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. The Stolen Ruby (Chapter 1) He will also tell you that the man who ordered it was Mitchel Waylander. Give him one of your Vapor Masks so that he may escape. One of the houses has a map of the area. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Speak to the Duke of Romney at the beginning of the third chapter. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it.
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